Space Station World
2026
A VRChat home world with a self-imposed brief: load fast enough to feel instant while still being worth spending time in. The final build comes in under 5 MB, well below the norm for worlds of this kind.
The octagonal structure gives the space a strong geometric identity at low polygon counts. A central lounge with circular couches anchors the room; four of the eight walls open into themed alcoves (a reading lounge, a bar, a tech station, and a zen tea area) while the other four hold glass windows onto a galaxy skybox. The geometry was built in Blender using Claude and the Blender MCP, a workflow well suited to this low-poly, geometric style.
Interactivity was assembled in Unity. Rather than build every element from scratch, I sourced, imported, and configured external assets, including a video player, pens, and a beer pong table, and set up seating throughout the space. Integrating third-party assets cleanly is its own skill and a core part of working efficiently in VRChat.