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Blender Course Environment

Modern Interior

2026

Modern living room render with a grey sofa, floor-to-ceiling windows and a butterfly canvas on the wall

An architectural visualization built end to end: architecture and colour scheme first, then modelling, texturing, furnishing, and final camera work, producing a complete room that reads as a lived-in space.

The couch was modelled and textured from scratch, with cloth simulation giving the cushions their soft, settled shape. The rug used Blender's particle system to grow individual fibres across its surface, and the tree was generated with the Sapling Tree Gen add-on. Combined with procedural and image-based materials, the surfaces respond to light the way their real counterparts would.

Final presentation covered camera placement, composition, and depth of field across several rendered angles, then post-processing and compositing to finish the images.